Species | Background | Gods |
---|---|---|
Demigod | Fire Elementalist, Ice Elementalist, Air Elementalist, or Earth Elementalist | none |
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.
Train only Staves and Fighting for weapon skills.
Have a spell of level 7 or higher for each of the Fire/Ice/Air/Earth schools, at 20% failure or less. Multi-school spells such as Hellfire Mortar only count towards one school, of your choice.
Don't use a shield. Reflection amulets are fine.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.
Kill at least 5 of the following Uniques: Antaeus, Asmodeus, Azrael, Cerebov, Cloud Mage, Dispater, Fannar, Ilsuiw, Jorgrun, Jory, Lodul, Lom Lobon, Maggie/Margery, Mara, Nikola, Roxanne.
During the orb run, get abyssal rune from any floor and exit from Abyss:7
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.