A withered sorceress, exceptionally cruel even by orc standards. The living fear her; the dead obey her every command. She has a soft spot for the latter.
Species | Background | Gods |
---|---|---|
Hill Orc | Necromancer | Kikubaaqudgha |
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.
Only train Short Blades, Staves, and Fighting for weapon skills.
Only wear light body armour (ER of 5 or lower). Auxiliary armour such as hats, cloaks, etc., is all allowed.
Don't use weapons of holy wrath, scrolls of holy word, or the unrand "Undeadhunter."
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.
Only use Necromancy magic spells, and win the game. Multi-school spells are allowed as long as one of the schools is Necromancy. The spell Apportation is allowed.
Enter the Orcish Mines before reaching XL10. You still must be following Kiku before entering Orc.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.