A human whose savage roars bring terror to all those who hear them.
Species | Background | Gods |
---|---|---|
Human | Berserker | Trog |
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.
Don't train or cast any magic.
Don't use any ranged attacks other than stones and nets.
Don't use a shield. Amulets of reflection are fine.
Collect 5 runes.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.
At any point in the game, abandon Trog. You can't worship a god from that point, and are still prohibited from training or casting magic. You earn the star when Trog is mollified.
Win the game. Your Long Blades skill must be the same as either your Axes or Maces & Flails skill (whichever of those two is higher), when any of those skills is above skill level 8. Don't train any other weapon skills, except Fighting.
In other words, you want to get your LBl skill and one of Axes or M&F to skill level 8, and then train them at the same time.
Don't worry about the skills being exactly the same, especially if you switch from Axes to M&F or vice-versa.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.