A particularly rich and golden gelatinous thing. Smaller jellies swim and pulse just below its surface, ready to burst forth at the slightest touch.
Species | Background | Gods |
---|---|---|
Centaur, Palentonga or Armataur | Monk | Any, optionally switching to Jiyva |
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.
You can delay worshipping a god as long as you want. You can switch to Jiyva at any point. Once following Jiyva, you can't abandon your religion or switch to other gods.
Only fight unarmed, without any form-changing transmutation spells. This also prohibits you from using any ranged weapons, or throwing anything.
Get the Slimy rune before entering Zot.
Worship Jiyva. This doesn't need to be your first god, but once following Jiyva, you can't abandon your religion or switch to other gods.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.
Worship Jiyva using the altar on Slime:5. Don't enter any other rune branches beforehand.
Use Jiyva's Slimify ability at least 100 times.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.