The earthly avatar of Tiamat, deity of dragonkind, here incarnated as a mighty draconian warrior. Her scales seem to shimmer and change colour as you watch.
Species | Background | Gods |
---|---|---|
Draconian | Gladiator | Qazlal |
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.
Only train Polearms and Fighting for weapon skills. (You start with some Throwing skill; this conduct prohibits you from training it any further.)
Have a spell of level 4 or higher for each of the Fire/Ice/Earth/Air schools, at 10% failure or less. Multi-school spells such as Hellfire Mortar only count towards one school, of your choice.
Have at least 21 base Str.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.
Reach XL7 on D:7, then win the game.
Have at least rF++ rC++ rPois rCorr rElec MR+++ for resistances at the same time, at any point in the game. Qazlal's elemental protection counts and will show up on your character overview (%) screen. Take a screenshot of that screen, or make an annotation with : .
edit: Using a potion of resistance does not count for this challenge.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.