Crawl Cosplay Challenge

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Set 2 Week 5 : Nikola the Mad Inventor

A brilliant scientist obsessed with electricity. In his attempts to perfect his electric golem, he was involved in a terrible accident, and now phases in and out of reality.

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SpeciesBackgroundGods
Human or Vine StalkerAir ElementalistAshenzari, Sif Muna, or Vehumet

The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.

NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.

Submissions


Player Score★★ Year
pedritolo 50 2019
Ge0ff 50 2019
EthnicCake 50 2019
aperiodic 50 2019
agentgt 50 2021
krigyl 50 2021
TheMeInTeam 50 2021
AbyssCosplay 50 2022
Wizard1ke 50 2023
RoGGa 50 2023
browni3141 50 2023
agentchuck 50 2023
Ramael 50 2024
MrSquiggles 50 2024
Lavandula 50 2023
Strat 45 2024
sahdkjhfkaj 30 2021
Bronco 22 2023
Djent 20 2019
trondwin 20 2019
Tulse 15 2021

Cosplay conduct points

1. Weapons

Use only short blades, one-handed staves, throwing nets, and untrained UC for weapons.

2. Armour

Don't train the shields skill. You can still use a shield if you want.

3. Magic

Have Air Magic as your highest skill, when you have any skills higher than skill level 8. Don't worry if another skill goes higher by a bit, just turn it off until Air Magic overtakes it. With Ashenzari, only base skills matter -- you should always have an Air Magic skill title.

Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.

Bonus challenges

1. Are You Insulated?

Use only Air Magic and Translocations spells. Multi-school spells are allowed, as long as one of the schools is Air Magic or Translocations. (Poisonous Vapours, Summon Forest, etc.)

2. Sparks Are Gonna Fly

Get the orb within 6500 turns of entering Zot.

Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.

Milestones

  • Reach XL3.
  • Enter Lair, Orc, or Depths.
  • Reach the bottom of Dungeon, Lair, or Orc.
  • Collect your first rune.
  • Find the entrance to Zot. (Just using magic mapping doesn't count.)
  • Collect your third rune.
  • Win the game.

The main way to score points. +5 points each, and can be done in any order.