Crawl Cosplay Challenge

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Set 7 Week 2 : Jeremiah, Barachi Dreamer

Jeremiah is a peaceful dreamer, who made the mistake of dozing off while gazing into a magical orb. In their dreams, they were visited by an old and hateful power, which bound them to its service as all barachim were bound long ago. Now Jeremiah stumbles through the dungeon, searching for the precious dreamshard that will restore their master's power, unsure whether the wake or slumber still. Their dreams leak into reality in the form of a constant stream of butterflies.

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SpeciesBackgroundGods
BarachiMonkMakhleb

The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.

NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.

Submissions


Player Score★★ Year
TheMeInTeam 50 2023
Wizard1ke 50 2023
MrSquiggles 50 2023
RoGGa 22 2023
Bronco 22 2023

Cosplay conduct points

1. Weapon

Train Polearms and Fighting only. Choose a spear at character creation.

2. Orbs

Do not use a shield but instead use an orb at all times.

3. Summoning

Train Summoning to level 16.

Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.

Bonus challenges

1. Robes as PJs

Use a robe at all times.

2. Of all the orbs

Get the orb of Dispater...and win the game.

Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.

Milestones

  • Reach XL3.
  • Enter Lair, Orc, or Depths.
  • Reach the bottom of D, Lair, or Orc.
  • Collect your first rune.
  • Find the entrance to Zot. (Just using magic mapping doesn't count.)
  • Collect your third rune.
  • Win the game.

The main way to score points. +5 points each, and can be done in any order.