An apprentice summoner with a flowing moustache. He has funny ideas about honour.
Eustachio screams: Hey, you killed my favourite bat!
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Species | Background | Gods |
---|---|---|
Human | Summoner | Any except Trog and Okawaru |
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
IMPORTANT NOTES:
- Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.
- Small mistakes will likely NOT be forgiven unless they are minute. (If you are unsure please ask ASAP if you are forgiven in our CC Discord linked above.)
From the changelog:
Summoners start with knowledge of Eringya's Surprising Crocodile and Summon Seismosaurus Egg instead of Summon Blazeheart Golem or Lightning Spire.
Only train Short Blades, Long Blades and Fighting for weapon skills. This implies that you are not allowed to train Throwing and Ranged Weapons.
Reach skill level 21 in Summoning.
Cast Eringya's Surprising Crocodile and Summon Seismosaurus Egg at least 27 times each.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.)
Worship Makhleb and collect at least 5 runes.
Kill 3 of the following 5 new monsters:
...and win the game.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments.
The main way to score points. +5 points each, and can be done in any order.