A stout warrior who once bested a powerful lord of Pandemonium in combat, gaining control over the demon's realm and thanes. The battle left her with a deep facial scar, one that she carries as a badge of honour rather than a symbol of shame.
Species | Background | Gods |
---|---|---|
Human or Demonspawn | Gladiator | Makhleb |
The Species, Background, and God choices are all mandatory. You must be worshipping one of the gods listed above before entering Lair, Orcish Mines, the Vaults or Depths, unless this isn't possible in which case you must worship them as soon as you can. Don't use faded altars (except in challenges where you can choose any god), and don't do anything to lose your religion unless otherwise specified.
NOTE: Except for Beogh, Ignis, Jiyva and Lugonu, an altar for the other gods will ALWAYS show up by D:10.
Don't wear any type of dragon scales.
Train Invocations to skill level 14 (if human) or 21 (if demonspawn).
Enter Pandemonium. You don't have to do anything there.
If you've never been in Pan before, know that exits are random and never guaranteed on a Pan level, though you're sure to find one eventually. Many exits are through the Abyss; it's helpful to have the Abyssal rune beforehand.
Conducts are worth +5 points each, to a maximum of half your score from milestones, rounded down. (So if you achieve 4 milestones (20 points) you can earn up to 10 points from conduct bonuses.) Small mistakes in following conducts will usually be forgiven.
Reach the bottom of Lair without using any potions or scrolls.
Get a rune from Pandemonium during the orb run.
Bonus challenges are worth one star each, similar to banners in Crawl tournaments. Small mistakes will usually be forgiven.
The main way to score points. +5 points each, and can be done in any order.