Crawl Cosplay Sudden Death Tournament
About Crawl Cosplay Sudden Death Tournament (CCSDT) #1 for DCSS v0.32
The Crawl Cosplay Sudden Death Tournament is a competition that aims to fill a
Crawl niche not currently filled by the version release tournament or the other three Crawl Cosplays initiatives.
The idea is for players to compete by trying to do as well as possible in a
game of Crawl with one attempt only; if you die, that challenge is over (thus
"sudden death"). This competition is a lower time commitment event that aims to challenge
players while playing one of the 100 or so Crawl Unique characters.
Rules
- Each weekly challenge consists of playing a randomly chosen Crawl Unqiue's starting combo (e.g. Snorg, a TrBe).
The combos for each week of the competition have already been selected by our Crawl Cosplay @VIPs on our
Discord server.
All players have one week to finish a game using that combo. Only milestones recorded during the week (from
00:00 UTC on the start date until 00:00 UTC on the end date) will count for scoring.
- Your first 0.32 game started on an official server (except for LLD) during the week will count
for scoring. This is the only allowed attempt, subject to rule 3 below.
- One redo per week is allowed if your first game ended in death with player
XL < 5 (i.e., no redo once you reach XL 5). The redo game must be started after
the end of the first game (no startscumming!). The highest score of the
two games is counted towards your score.
- Each challenge includes a list of 3 gods. A bonus point can be earned upon
reaching ****** piety (or on worship with Gozag or Xom) with one of the listed
gods. The point is lost if you ever abandon your god or are excommunicated or worship another god first instead of the 3 choiced gods.
- The tournament consists of 5 challenges total (i.e., 5 different combos). Each
race and background is selected at most once during the competition.
- The final rankings will be tallied at the end of week 5 and represent the
final outcome. The player with the highest tournament score is the champion.
- Tiebreakers are (in order): number of weekly bonus points, highest in-game
score.
- Don't play on more than one account. That misses the point.
Scoring
Scoring is divided into two parts, weekly points assigned to each game
played, and one-time points awarded once per season regardless of how many
games achieve them.
Weekly points (can be earned each
week) | |
Kill a unique: | 1 |
Enter a multi-level branch of the dungeon: | 1 |
Reach the end of a multi-level branch (including Dungeon): | 1 |
Champion a listed god: | 1 |
Collect a rune: | 1 |
Collect 3 or more runes: | 1 |
Pick up the Orb of Zot: | 1 |
Win: | 1 |
Complete Bonus 1: | 1 |
Complete Bonus 2: | 1 |
One-time points (earned once during the
tournament) | |
Win a game with 15 runes: | 3 |
Clear a Ziggurat: | 3 |
Enter Zot at XL 20 or lower: | 3 |
Win a game in under 40,000 turns: | 6 |
Win a game without entering lair: | 6 |
Get a rune without using potions or scrolls: | 6 |
It will not always be the case that earning a
Bonus 2 implies that you have earned a Bonus 1; these points can be
awarded separately. Unless specified, a bonus or one time point does not
require you to win to earn the point(s).
List of possible Bonuses
Bonus 1 list
Enter a rune branch with all base skills < 11.
- Enter Slime as your second multi-level branch (don't get banished).
- Enter the Temple in less than 4,000 turns.
Reach the end of Lair at XL ≤ 12.
Reach the end of Elf before entering a rune branch (excluding getting banished to the Abyss).
- Reach the end of the Depths before entering a rune branch (excluding getting banished to the Abyss).
Collect a rune before entering Shoals, Snake, Spider, or Swamp.
Collect a rune before entering Lair.
- Collect a rune without dying (felids).
- Kill a unique in bat form (vampires).
Bonus 2 list
Collect the golden rune.
- Collect a rune with all base skills < 11.
- Get the slimy rune without entering any multi-level branch other than Lair, Slime, and Dungeon (don't get banished).
Collect a rune in less than 15,000 turns.
- Reach the end of the Vaults at XL ≤ 18.
Kill or slimify Geryon before entering a rune branch (excluding the Abyss).
- Get a rune from Hell or Pan before entering any other rune branch (excluding the Abyss).
- Get a rune from Hell before entering any other rune branch (excluding the Abyss).
Collect at least 5 runes before entering the Depths.
Collect two runes without dying twice (felids).
- Kill a Hell or Pan Lord unique in bat form (vampires).
Credits
Original CSDC rules and organization by WalkerBoh
and ebering.
Thank you ScrubDaddy & grumposus for python assistance and PRs.
I am your host, RoGGa.